Anime/Drama Review

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Merlin Season 2



ENGLISH SUBTITLE
1 DVD
13 EPISODE

Plot

Merlin has magical powers and arrives at the city of Camelot, after his mother arranges for him to become an apprentice of Gaius. He discovers that the king, Uther Pendragon, has outlawed magic and has imprisoned the last dragon deep under the city. The dragon informs him that Merlin has an important destiny to protect Uther's son, Arthur, who will bring forth a great Kingdom. When he meets Arthur for the first time he discovers that he is arrogant and a bully, but after he saves Arthur's life, he is rewarded with a job in the Royal Household as Arthur's manservant, and they become close friends. Arthur is unaware of Merlin's magical ability, as Merlin has to keep it a secret or face execution at the hands of Uther.

Morgana is Uther's ward with the power of prophetic foresight, which frightens her and which she keeps secret. Gwen is her maid servant and close friend.

The first series focused on the development of Merlin and his friendship with Arthur. The second series focuses more on development of the other cast members. Some of the central themes of the series are the budding romance between Arthur and Gwen and Morgana's struggle to control her powers.

Other characters from Arthurian legend have appeared. Lancelot longed to become a knight, but unable to do so because of his birth as a commoner. Mordred has appeared as a Druid boy who formed a bond with Morgana (in some legends he is Morgause's son, as she is Mordred's mother) and it has been predicted by the dragon that Mordred will be the cause of death of Arthur (in the legend this occurred at the Battle of Camlann). Mordred and the Great Dragon refer to Merlin by his Druidic name, Emrys (the Welsh form of Ambrosius); Ambrosius Aurelianus was a historical figure whom Geoffrey of Monmouth partially merged with Merlin[citation needed]). Excalibur is an ordinary sword that becomes enchanted by the Great Dragon.

Merlin Season 1



ENGLISH SUBTITLE
2 DVD
13 EPISODE

Plot

Merlin has magical powers and arrives at the city of Camelot, after his mother arranges for him to become an apprentice of Gaius. He discovers that the king, Uther Pendragon, has outlawed magic and has imprisoned the last dragon deep under the city. The dragon informs him that Merlin has an important destiny to protect Uther's son, Arthur, who will bring forth a great Kingdom. When he meets Arthur for the first time he discovers that he is arrogant and a bully, but after he saves Arthur's life, he is rewarded with a job in the Royal Household as Arthur's manservant, and they become close friends. Arthur is unaware of Merlin's magical ability, as Merlin has to keep it a secret or face execution at the hands of Uther.

Morgana is Uther's ward with the power of prophetic foresight, which frightens her and which she keeps secret. Gwen is her maid servant and close friend.

The first series focused on the development of Merlin and his friendship with Arthur. The second series focuses more on development of the other cast members. Some of the central themes of the series are the budding romance between Arthur and Gwen and Morgana's struggle to control her powers.

Other characters from Arthurian legend have appeared. Lancelot longed to become a knight, but unable to do so because of his birth as a commoner. Mordred has appeared as a Druid boy who formed a bond with Morgana (in some legends he is Morgause's son, as she is Mordred's mother) and it has been predicted by the dragon that Mordred will be the cause of death of Arthur (in the legend this occurred at the Battle of Camlann). Mordred and the Great Dragon refer to Merlin by his Druidic name, Emrys (the Welsh form of Ambrosius); Ambrosius Aurelianus was a historical figure whom Geoffrey of Monmouth partially merged with Merlin[citation needed]). Excalibur is an ordinary sword that becomes enchanted by the Great Dragon.

MacGyver Season 6



ENGLISH SUBTITLE
2 DVD

Series overview

The series revolved around Angus MacGyver (known to his friends as MacGyver or "Mac"). MacGyver's main asset is his practical application of scientific knowledge and inventive use of common items—along with his ever-present Swiss Army knife (mainly the Huntsman and the Tinker models). The clever solutions MacGyver implemented to seemingly intractable problems—often in life-or-death situations requiring him to improvise complex devices in a matter of minutes—were a major attraction of the show, which was praised for generating interest in the applied sciences, and particularly engineering,[1] as well as providing entertaining story lines. All of MacGyver's exploits on the show were ostensibly vetted to be based on scientific principles (even though, the creators acknowledged, in real life one would have to be extraordinarily lucky for most of MacGyver's ideas to succeed). In the few cases where MacGyver used household chemicals to create poisons, explosives or other things deemed too dangerous to be accurately described for public consumption, details were altered or left vague.[2]

The use of ordinary household items to jury rig devices shows an influence from The A-Team (though MacGyver eschewed firearms). The idea has entered United States popular culture; such constructions are referred to as "MacGyverisms" (a term first used in episode 3 of season 2, "Twice Stung"). MacGyver has become a verb, as in "The car broke down but he MacGyvered a fix to get home." The show often dealt with social issues, though more so in Seasons 4–7, versus Seasons 1–3, which were mostly about MacGyver's adventures working for the United States government and then later the Phoenix Foundation.

Format

Several episodes began with a cold open, finding MacGyver already on a mission. MacGyver often narrated himself with a story from his childhood relating to his current situation. MacGyver resolves this situation quickly, and the main story commences after the opening credits. This opening sequence is called in the credits the "Opening Gambit." This segment is often written and directed by a different team than the main story of the episode. After the credits, the main story plays out in standard three-act structure. In many episodes, the opening sequence occurs after the opening credits and often does not involve MacGyver on a mission but rather in a situation used for character development. In the same manner as the "Opening Gambit" sequences, these opening segments often do not directly relate to the main story.

MacGyver Season 5



ENGLISH SUBTITLE
2 DVD

Series overview

The series revolved around Angus MacGyver (known to his friends as MacGyver or "Mac"). MacGyver's main asset is his practical application of scientific knowledge and inventive use of common items—along with his ever-present Swiss Army knife (mainly the Huntsman and the Tinker models). The clever solutions MacGyver implemented to seemingly intractable problems—often in life-or-death situations requiring him to improvise complex devices in a matter of minutes—were a major attraction of the show, which was praised for generating interest in the applied sciences, and particularly engineering,[1] as well as providing entertaining story lines. All of MacGyver's exploits on the show were ostensibly vetted to be based on scientific principles (even though, the creators acknowledged, in real life one would have to be extraordinarily lucky for most of MacGyver's ideas to succeed). In the few cases where MacGyver used household chemicals to create poisons, explosives or other things deemed too dangerous to be accurately described for public consumption, details were altered or left vague.[2]

The use of ordinary household items to jury rig devices shows an influence from The A-Team (though MacGyver eschewed firearms). The idea has entered United States popular culture; such constructions are referred to as "MacGyverisms" (a term first used in episode 3 of season 2, "Twice Stung"). MacGyver has become a verb, as in "The car broke down but he MacGyvered a fix to get home." The show often dealt with social issues, though more so in Seasons 4–7, versus Seasons 1–3, which were mostly about MacGyver's adventures working for the United States government and then later the Phoenix Foundation.

Format

Several episodes began with a cold open, finding MacGyver already on a mission. MacGyver often narrated himself with a story from his childhood relating to his current situation. MacGyver resolves this situation quickly, and the main story commences after the opening credits. This opening sequence is called in the credits the "Opening Gambit." This segment is often written and directed by a different team than the main story of the episode. After the credits, the main story plays out in standard three-act structure. In many episodes, the opening sequence occurs after the opening credits and often does not involve MacGyver on a mission but rather in a situation used for character development. In the same manner as the "Opening Gambit" sequences, these opening segments often do not directly relate to the main story.

MacGyver Season 4



ENGLISH SUBTITLE
2 DVD

Series overview

The series revolved around Angus MacGyver (known to his friends as MacGyver or "Mac"). MacGyver's main asset is his practical application of scientific knowledge and inventive use of common items—along with his ever-present Swiss Army knife (mainly the Huntsman and the Tinker models). The clever solutions MacGyver implemented to seemingly intractable problems—often in life-or-death situations requiring him to improvise complex devices in a matter of minutes—were a major attraction of the show, which was praised for generating interest in the applied sciences, and particularly engineering,[1] as well as providing entertaining story lines. All of MacGyver's exploits on the show were ostensibly vetted to be based on scientific principles (even though, the creators acknowledged, in real life one would have to be extraordinarily lucky for most of MacGyver's ideas to succeed). In the few cases where MacGyver used household chemicals to create poisons, explosives or other things deemed too dangerous to be accurately described for public consumption, details were altered or left vague.[2]

The use of ordinary household items to jury rig devices shows an influence from The A-Team (though MacGyver eschewed firearms). The idea has entered United States popular culture; such constructions are referred to as "MacGyverisms" (a term first used in episode 3 of season 2, "Twice Stung"). MacGyver has become a verb, as in "The car broke down but he MacGyvered a fix to get home." The show often dealt with social issues, though more so in Seasons 4–7, versus Seasons 1–3, which were mostly about MacGyver's adventures working for the United States government and then later the Phoenix Foundation.

Format

Several episodes began with a cold open, finding MacGyver already on a mission. MacGyver often narrated himself with a story from his childhood relating to his current situation. MacGyver resolves this situation quickly, and the main story commences after the opening credits. This opening sequence is called in the credits the "Opening Gambit." This segment is often written and directed by a different team than the main story of the episode. After the credits, the main story plays out in standard three-act structure. In many episodes, the opening sequence occurs after the opening credits and often does not involve MacGyver on a mission but rather in a situation used for character development. In the same manner as the "Opening Gambit" sequences, these opening segments often do not directly relate to the main story.

MacGyver Season 3



ENGLISH SUBTITLE
2 DVD

Series overview

The series revolved around Angus MacGyver (known to his friends as MacGyver or "Mac"). MacGyver's main asset is his practical application of scientific knowledge and inventive use of common items—along with his ever-present Swiss Army knife (mainly the Huntsman and the Tinker models). The clever solutions MacGyver implemented to seemingly intractable problems—often in life-or-death situations requiring him to improvise complex devices in a matter of minutes—were a major attraction of the show, which was praised for generating interest in the applied sciences, and particularly engineering,[1] as well as providing entertaining story lines. All of MacGyver's exploits on the show were ostensibly vetted to be based on scientific principles (even though, the creators acknowledged, in real life one would have to be extraordinarily lucky for most of MacGyver's ideas to succeed). In the few cases where MacGyver used household chemicals to create poisons, explosives or other things deemed too dangerous to be accurately described for public consumption, details were altered or left vague.[2]

The use of ordinary household items to jury rig devices shows an influence from The A-Team (though MacGyver eschewed firearms). The idea has entered United States popular culture; such constructions are referred to as "MacGyverisms" (a term first used in episode 3 of season 2, "Twice Stung"). MacGyver has become a verb, as in "The car broke down but he MacGyvered a fix to get home." The show often dealt with social issues, though more so in Seasons 4–7, versus Seasons 1–3, which were mostly about MacGyver's adventures working for the United States government and then later the Phoenix Foundation.

Format

Several episodes began with a cold open, finding MacGyver already on a mission. MacGyver often narrated himself with a story from his childhood relating to his current situation. MacGyver resolves this situation quickly, and the main story commences after the opening credits. This opening sequence is called in the credits the "Opening Gambit." This segment is often written and directed by a different team than the main story of the episode. After the credits, the main story plays out in standard three-act structure. In many episodes, the opening sequence occurs after the opening credits and often does not involve MacGyver on a mission but rather in a situation used for character development. In the same manner as the "Opening Gambit" sequences, these opening segments often do not directly relate to the main story.

MacGyver Season 2




ENGLISH SUBTITLE
2 DVD

Series overview

The series revolved around Angus MacGyver (known to his friends as MacGyver or "Mac"). MacGyver's main asset is his practical application of scientific knowledge and inventive use of common items—along with his ever-present Swiss Army knife (mainly the Huntsman and the Tinker models). The clever solutions MacGyver implemented to seemingly intractable problems—often in life-or-death situations requiring him to improvise complex devices in a matter of minutes—were a major attraction of the show, which was praised for generating interest in the applied sciences, and particularly engineering,[1] as well as providing entertaining story lines. All of MacGyver's exploits on the show were ostensibly vetted to be based on scientific principles (even though, the creators acknowledged, in real life one would have to be extraordinarily lucky for most of MacGyver's ideas to succeed). In the few cases where MacGyver used household chemicals to create poisons, explosives or other things deemed too dangerous to be accurately described for public consumption, details were altered or left vague.[2]

The use of ordinary household items to jury rig devices shows an influence from The A-Team (though MacGyver eschewed firearms). The idea has entered United States popular culture; such constructions are referred to as "MacGyverisms" (a term first used in episode 3 of season 2, "Twice Stung"). MacGyver has become a verb, as in "The car broke down but he MacGyvered a fix to get home." The show often dealt with social issues, though more so in Seasons 4–7, versus Seasons 1–3, which were mostly about MacGyver's adventures working for the United States government and then later the Phoenix Foundation.

Format

Several episodes began with a cold open, finding MacGyver already on a mission. MacGyver often narrated himself with a story from his childhood relating to his current situation. MacGyver resolves this situation quickly, and the main story commences after the opening credits. This opening sequence is called in the credits the "Opening Gambit." This segment is often written and directed by a different team than the main story of the episode. After the credits, the main story plays out in standard three-act structure. In many episodes, the opening sequence occurs after the opening credits and often does not involve MacGyver on a mission but rather in a situation used for character development. In the same manner as the "Opening Gambit" sequences, these opening segments often do not directly relate to the main story.

MacGyver Season 1



ENGLISH SUBTITLE
2 DVD


Series overview

The series revolved around Angus MacGyver (known to his friends as MacGyver or "Mac"). MacGyver's main asset is his practical application of scientific knowledge and inventive use of common items—along with his ever-present Swiss Army knife (mainly the Huntsman and the Tinker models). The clever solutions MacGyver implemented to seemingly intractable problems—often in life-or-death situations requiring him to improvise complex devices in a matter of minutes—were a major attraction of the show, which was praised for generating interest in the applied sciences, and particularly engineering,[1] as well as providing entertaining story lines. All of MacGyver's exploits on the show were ostensibly vetted to be based on scientific principles (even though, the creators acknowledged, in real life one would have to be extraordinarily lucky for most of MacGyver's ideas to succeed). In the few cases where MacGyver used household chemicals to create poisons, explosives or other things deemed too dangerous to be accurately described for public consumption, details were altered or left vague.[2]

The use of ordinary household items to jury rig devices shows an influence from The A-Team (though MacGyver eschewed firearms). The idea has entered United States popular culture; such constructions are referred to as "MacGyverisms" (a term first used in episode 3 of season 2, "Twice Stung"). MacGyver has become a verb, as in "The car broke down but he MacGyvered a fix to get home." The show often dealt with social issues, though more so in Seasons 4–7, versus Seasons 1–3, which were mostly about MacGyver's adventures working for the United States government and then later the Phoenix Foundation.

Format

Several episodes began with a cold open, finding MacGyver already on a mission. MacGyver often narrated himself with a story from his childhood relating to his current situation. MacGyver resolves this situation quickly, and the main story commences after the opening credits. This opening sequence is called in the credits the "Opening Gambit." This segment is often written and directed by a different team than the main story of the episode. After the credits, the main story plays out in standard three-act structure. In many episodes, the opening sequence occurs after the opening credits and often does not involve MacGyver on a mission but rather in a situation used for character development. In the same manner as the "Opening Gambit" sequences, these opening segments often do not directly relate to the main story.

Lost Season 5



ENGLISH SUBTITLE
2 DVD
17 EPISODE

OVERVIEW

The fifth season of the American serial drama television series Lost commenced airing on the ABC network in the United States and on A in Canada in January 2009, and concluded with a two-hour season finale on May 13, 2009.[1] The season continues the stories of the survivors of the fictional crash of Oceanic Airlines Flight 815, after some of them are rescued and those still stranded seemingly disappear to an unknown location and time with the island that they inhabit.

According to Lost's co-creator/executive producer/writer/show runner Damon Lindelof, the season "is about why [the people who have left the island] need to get back".[2] Lost returned on January 21, 2009 on ABC with a three-hour premiere consisting of a clip-show and two back-to-back new episodes. The remainder of the season aired on Wednesdays at 9:00 P.M. EST [3] The season began in the UK and Ireland on Sunday January 25, 2009 on Sky1 and RTÉ Two, respectively.[4] The season was released on DVD and Blu-ray Disc under the title Lost - The Complete Fifth Season: The Journey Back, Expanded Edition on December 8, 2009.[5]

Lost Season 4



ENGLISH SUBTITLE
2 DVD
14 EPISODE

OVERVIEW

The fourth season of the American serial drama television series Lost (also known previously as Lost: The Return) commenced airing on the American Broadcasting Company Network in the United States,[1] and on CTV in Canada on January 31, 2008 and concluded on May 29, 2008. The season continues the stories of a group of over forty people who have been stranded on a remote island in the South Pacific, after their airplane crashed there more than ninety days prior to the beginning of the season.[2] According to Lost's executive producers/writers/show runners Damon Lindelof and Carlton Cuse, there are two main themes in fourth season: "the castaways' relationship to the freighter folk"[3] and "who gets off the island and the fact that they need to get back".[4] Lost came under scrutiny from critics in its third season, but the fourth season was hailed for its flashforwards, pace and new characters.[5]

The season was originally planned to contain sixteen episodes; eight were filmed before the start of the 2007–2008 Writers Guild of America strike.[6] Following the strike's resolution, it was announced that only five more episodes would be produced to complete the season;[7] however, the season finale's script was so long that network executives approved the production of a fourteenth episode as part of a three-hour season finale split over two nights.[8] Buena Vista Home Entertainment released the season on DVD and Blu-ray Disc under the title Lost: The Complete Fourth Season – The Expanded Experience on December 9, 2008 in Region 1;[9] however, it was released earlier—on October 20, 2008—in Region 2.[10]

Lost Season 3




ENGLISH SUBTITLE
2 DVD
24 EPISODE

OVERVIEW

The third season of the American serial drama television series Lost commenced airing in the United States and Canada on October 4, 2006 and concluded on May 23, 2007. The third season continues the stories of a group of over forty people who have been stranded on a remote island in the South Pacific, after their airplane crashed sixty-eight days prior to the beginning of the season.[1] In the Lost universe, the season takes place from November 28 to December 21, 2004. The producers have stated that as the first season is about introducing the survivors and the second season is about the hatch, the third season is about the Others, a group of mysterious island inhabitants.[2]

In response to fan complaints about scheduling in the previous seasons, ABC decided to air the episodes without reruns, albeit in two separate blocks.[3] In the United States, the first block consisted of six episodes aired on Wednesdays at 9:00 pm and after a twelve week break, the season continued with the remaining sixteen episodes at 10:00.[4] In addition, three clip-shows recapped previous events on the show. "Lost: A Tale of Survival" aired a week before the premiere, "Lost Survivor Guide" aired before the second block[5] and "Lost: The Answers" aired before the finale.[6] Buena Vista Home Entertainment released the season under the title Lost: The Complete Third Season – The Unexplored Experience on December 11, 2007 in Region 1.[7] It is available as a seven-disc boxed DVD set and as a six-disc Blu-ray Disc set.[8]

Lost Season 2




ENGLISH SUBTITLE
3 DVD
24 EPISODE


OVERVIEW

The second season of the American serial drama television series Lost commenced airing in the United States and Canada on September 21, 2005 and concluded on May 24, 2006. The second season continues the stories of a group of over forty people who have been stranded on a remote island in the south Pacific,[1] after their airplane crashed forty-four days prior to the beginning of the season. The season takes place from 4 to 27 November 2004. The producers have stated that as the first season is about introducing the survivors, the second season is about a 1980s scientific Dharma Initiative research station the survivors call the "hatch."[2]

The second season aired Wednesdays at 9:00 pm in the United States. In addition to the regular twenty-four episodes, three clip-shows recapped previous events on the show. "Destination Lost" aired before the premiere, "Lost: Revelation" aired before the tenth episode and "Lost: Reckoning" aired before the twentieth episode. The season was released on DVD as a seven disc boxed set under the title of Lost: The Complete Second Season – The Extended Experience on September 5, 2006 by Buena Vista Home Entertainment.[3]